“Millennials”is the stereotypical name given to those of the current generation who are typified by terms like entitlement, whiny and at times aggressively rebellious. I’d like to make an observation about them in contrast to gamers and true Christianity. I hope this widens the perspective of some so that they may go through the rest of life cherishing each day for what it is.
I’m going to use “gamer(s)” in the sense of those who regularly grind through a game over and over, not just to win, but to improve upon their character’s stats, gear and/or level.
To me the gamer is most like the Christian. They both enjoy the challenge of grinding out another seemingly monotonous day seeing only incremental improvements each day. Yet within each day there is the satisfaction of having completed more than there was to do the day before. The millennial, on the other hand, just wants the goal or prize. The day to day is pointless to them, a waste of time and even stupid because of a sense of chronological snobbery, if it’s old then there must be a better, more modern way.
In life the millennial wants retirement asap, because years of the daily grind only prevent them from traveling and doing what’s supposed to be fun. Yet should you give it to them, they will likely tell you in about an hour that they are bored anyway. Why? Because they have nothing to make having gotten the prize worth it.
So, too, in church, millennials get the end of the world benefit of salvation idea, but the day to day is boring or a waste of time. The spiritual benefits should be immediate because they want them and as a child of God they believe they are entitled to them now. Yet other millennials are more willing to sit on the end of time salvation benefit and just live the day to day as like the rest of the world.
What they are missing is that like the gamer, the fun is in the details of grinding through the same levels/trials over and over. You build experience, friends and stories about these trials, and you learn not to rush into the next area of life, much less the end level of the game unprepared. There may yield few gains at the end of even a month of grinding, but the gamer knows they are making progress, and see encouragement in those who are ahead and along side them. They are even able to befriend those of weaker levels to show and help them conquer obstacles still too great for them to handle alone.
Millennials need to both learn and hear from others that life is lived in the trenches, and that although you might want all the rewards now, they won’t be worth anything if just given. You may have the prize, but no experiences of what got you there, no friendships with people you fought and lived shoulder to shoulder with, no stories to share of close calls, rescues and setbacks.
Life and especially the Christian life is hard. There is no quick fix or advancing to full spiritual enlightenment now. Each day is a grind, and although there many seem to be greener grass elsewhere and prizes you want, you need to be tested enough where you are to know if you’re at the right level to advance there.
I think one of the reasons Jesus was told “No” in the garden, was because there was no skipping this level of difficulty. So when we are told “no” by God, we are to suck it up that this or that scenario just must be a level we need to complete or grind through again for His glory (not ours). There is no room for pouting or rioting, because that just sets you farther back. You just get up and play on. Breaking controllers and whining just delay the grinding you likely should be doing to incrementally see it to the next level.